The codename for this game, referenced several times throughout the files, is ToM, which assumedly stands for Tales of Middle-Earth. Gollum won the argument, and the ridicule of the internet. This was followed by them outright shutting down their development division, as well as laying off over a quarter of their staff, and beginning the transition to solely a publisher all in just over a month. Its inevitable icy reception prompted an apology from the developer for the state that " The Lord of Ring: Gollum" arrived in. Fumbled over the finish line by a studio whose previous work was largely 2D point-and-click affairs, with €2 million (~$2.2 million USD) in government funding to make it happen, the game was lambasted for its dated visuals, wonky controls, some very drab-looking fonts, eyebrow-raising dialogue, and horrific performance, all topped with a $60 pricetag. But this one moreso, and the article may contain incomplete information and editor's notes.Įmerging from four years of development hell, long after its original Fall 2021 launch window, The Lord of the Rings: Gollum feels like a relic of a bygone era in the worst possible ways, being much akin to the countless licensed cash-grab shovelware titles from the PlayStation 2 era. Well, all the articles here are, in a way.
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